Ventrilo - Overlay Setup
An Overlay is a mechanism by which the program can present data to the user on the display screen that normally would not be visible during situations such as when the user is playing a game in full screen mode.
At the current time Ventrilo uses an overlay technique called Hardware Overlay that requires support in the Operating System and in the Video Card drivers. For up-to-date information about supported Operating Systems, Video cards, Games and configuration techniques please visit the Overlay section of the Ventrilo web site.
The Setup -> Overlay window of the program allows the user to configure features relating to the Overlay support and the option to turn on or off the support entirely. The Bindings section of the program also has a function dedicated to real-time manipulation of the Overlay window. You can get more information about it from the Bindings Editor help page.
The Overlay display has 4 default pages (Status, Channel clients, Events, Global Chat). Each time a private chat session is opened to you a new page is dynamically created and added to the Overlay list. This page will remain intact until you close the normal window associated with the private chat session. If more than one session is open at any given time then each one will have its own unique page in the Overlay display. The title of the page will also include the name of the user that session applies to.
In order to switch between pages you will either have to rely on one of the trigger events to occur or setup a Bindings key to perform a "Next page" or "Previous Page". You should have at least one Page key and a Toggle Key to manually show/hide the Overlay.
The bindings editor Overlay function has an option to toggle the Overlay menuing system. This feature can be extremely useful for client side administration of the server via the Overlay and general user interaction.
Enable Overlay Support
When checked this option enables the hardware features for the Overlay if your system is capable of supporting it. If you suspect that the Overlay is having an adverse effect on your system you can uncheck this option which will turn off all references to Hardware Overlay. This option defaults to unchecked (disabled).
When checked this option instructs the program to automatically open the overlay display each time you start the program or when you exit the Setup window. If this option is not checked then you will need to rely on one of the Popup events or an Overlay Bindings key to force the Overlay to become visible.
Vista on nVidia tweak to force display of overlay
This option is needed at the current time when your OS is Vista (32 or 64bit) and your video card is based on an nVidia chipset. There seems to be a bug in the nVidia Vista drivers that prevents the Overlay from displaying or updating properly. This option will perform a little trick to get it to display and update, however the side effect is that the Overlay will seem to "twitch" every now and then. Hopefully nVidia will be able to fix the Vista driver problem with a future driver update at which time you can uncheck this feature.
Note: This option is not needed on XP with nVidia video cards nor is it needed on Vista when using ATI video cards.
This option allows you to select the default location on the screen where the Overlay should appear. This is either one of the four corners, one of the sides or the middle of the screen. The position can be changed real-time via an Overlay Bindings key. The Overlay can also be manually positioned via the overlay bindings option or from the main windows popup menu.
Extra width (Pixels)
This option will increase the width of the Overlay by a maximum of 128 pixels. A value of 0 indicates no additional pixels should be added to the default width. The value must be entered in increments of 4 i.e. 0, 4, 8, 12, 16, etc...
Popup Timeout (Seconds)
This is the number of seconds that a normally hidden Overlay will be visible after one of the Popup triggers events occur. After the timeout has expired the Overlay will become hidden again until the next trigger event or Overlay binding key is pressed.
Status page options (Affects total size)
Each of these options will make the vertical size of the entire overlay taller. If you do not need one or more of these status displays then turning them off will reduce the vertical size of the Overlay.
When checked a portion of the Overlay status page will be set aside to display the names of those people that you are receiving a voice stream from.
When checked a portion of the Overlay status page will be set aside to display recent event notifications such as when another client connects or disconnects, comments, etc.
When checked a portion of the overlay status page will be set aside to display the most recent Commanding message sent by other users.
For those users that would prefer not to see the Overlay unless something important occurs you can enable one or more of the following events that would cause the Overlay display to become visible (popup). The user can also manually force the display to become visible via Bindings Overlay support.
Connection State Change
When the program connects to or disconnects from the server.
Voice Stream Start
When another user on the server starts broadcasting and you are an intended recipient of the voice stream. The users name will appear in green when they are transmitting.
Voice Stream Stop
When another user on the server stops broadcasting and you were previously a recipient of their voice stream. The users name will appear in magenta for a moment before being removed from display completely.
Recording State Change
When you press a Binding key to start or stop recording of the voice streams.
When you enable or disable Mute Sound on the main window or use a Bindings key to perform the same action.
When you enable or disable the Mute Microphone on the main window or use a Bindings key to perform the same action.
When someone sends a Commanding message to a target group of which you are a member.
When someone sends a text message via the Global Chat window.
Note: You must have your global chat window open in advance otherwise you will not receive global chat messages.
When another user opens a private chat session with you, they send you a private chat message, they close their side of the private chat session or they disconnect from the server while they had a private chat session currently open with you.